Wednesday 11 June 2014

final fantasy 4 walkthrough

Introduction

The introduction cut scene introduces you to Cecil, leader of the Red Wings of Baron, who have just completed a raid on the town of Mysidia in order to obtain a crystal. Cecil returns to Baron where he confronts the King, who then sends him and his friend Kain to deliver a package to the town of Mist.


Cecil's Room

When you gain control of Cecil, go out the door immediately south of you to reach a room with visible treasure chests behind a wall. Hit the switch to access the treasure (an Ether, a Tent and 480 Gil). You can explore the castle for more information, but that's it for treasure. To proceed, go up the staircase on the far left side of this room. Continue through until you are outside. Go between the two parts of the castle until you are interrupted by Cid. After he leaves go through the door on the left at the back wall of the castle (the rounded tower). Climb the stairs until you are at the top, and climb into the bed.


Overworld

During the night Rosa will talk with you. When you wake up, you will be automatically joined up with Kain and led outside the castle. After viewing the legend, you will have control of your character. At this point you can explore the town of Baron and pickup any items you may want and gain information from the townspeople.


Find Mist Cave

Southwest of Baron, beyond the desert, is a small octagonal forest. Inside, search the tall grass for a hidden chest with Gysahl Greens inside. You can also talk to a yellow chocobo to get a free ride on the overworld map, or you can walk from here on foot. Head northwest until until you reach a mountain cave. Enter the cave.


Traverse Mist Cave

Traversing this cave is fairly simple as there are not many ways to go. Collect the treasure chests along the way for valuable items, and make your way to the end of the cave.


Mist Dragon

Just as you are about to leave the cave you are interrupted by someone warning you not to go any further. When asked if you would like to continue, choose Yes and you will be entered into a battle with D.Mist. This battle is fairly simple; attacking with Cecil and Jumping with Kain should defeat it fairly quickly. However when the dragon turns into mist (pictured to right), choose the "Parry" command or the dragon will retaliate with a strong attack.


Head to Mist

When you are outside the cave head to the right and enter the Town of Mist. When you enter you are automatically brought into a cut scene in which the package opens and burns the town. When a girl attacks you, you are knocked out and awaken without Kain. You decide to carry the injured girl to aid.


Head to Kaipo

When you regain control of the player, head to the East until you reach the desert. Continue east through the desert until you reach a small lake and a town. Enter the town, and you will automatically be brought to the Inn.


Battle the Soldiers

During the night some soldiers from Baron come and attack you. Fight, them and they are defeated easily. When you defeat them, you speak with Rydia, then go back to sleep. When you awake the next morning leave the Inn.


Find Rosa

Go to the house in the most northeast house in the town. There you will find Rosa. Speak to her and the man in the room to learn that you must find the SandRuby in the cave of the Antlion in order to save her. Once you hear this you can leave the town.


Go To Watery Pass

Once you have left the town head northeast, through the desert until you reach a cave. Enter this cave.


Waterway South

When you enter, you can take the steps to the north or travel the path to the west. The chests to the north contain a potion and Maiden's Kiss. When you travel to west, go as far as possible, then take the bridge north and speak to Tellah. If you spoke with Rosa in Kaipo, then he will join your party; otherwise, he will send you back. Once you cross that bridge, go to the upper left most corner, and go through the door.

An Iron Ring is available in the top-right corner of the map.


B2F

Head north, as far as possible, then there will be a steps on the left to enter the water. The first stairs on the left leads to a Potion. Otherwise, continue south as far as possible, and climb the steps back onto land. From here, the chest to the left contains an Ether, with the bridge leading for a single path that will reach a save point room (where Tellah will cause the party to rest as part of a cutscene, explaining about Anna and the upcoming monster.)

Savepoints allow you to save the game, as well as allowing you to use a Tent or Cottage to restore HP and MP.

After the savepoint room, look for an Ice Rod to the north. Aside from the chest, there is only one path, which will lead to the middle door.


B3F to Waterway North

Continue down, across the islands and bridges to the left (the right branch leads to 580 Gil and a Bomb Fragment), and continue to the next room, B2F. In this room you can go only go north, so follow this path into the next room, Watery Pass-North.


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A secret wall is coloured blue in the second B2F room. It leads to a leather helmet, but later secrets tend to be more valuable. Continue to the north to reach the next area.

To the left are a few chests (Ether, and Antarctic Wind). To continue, find the bridge that leads to the right. Cross this bridge. Before leaving, you can get an Hourglass and Shadow Blade to the south.

When you leave this door you will be outside for a short distance. If you're low on HP or MP, you can use a tent.


Waterfalls

In this cave you will see a large waterfall in front of you. Walk straight into the waterfall and you will be brought down to the next level. When you regain control, climb the stairs to dry land and proceed along the path to the western door. When you reach the branch on this path, you can turn south to obtain better armor for Cecil.


Lake

Follow the path to the water (get the chest on the right side which contains the final piece of armor for Cecil). Go straight north toward the waterfall and walk into the place where red tentacles are moving. At this point you will be forced into battle with Octomamm.


Octomammoth

Octomammoth is weak against Lightning attacks. Use Rydia and Tellah to attack him with Lit, and heal your party whenever necessary. Have Cecil attack with his sword. Octomammoth will slowly lower his tentacles into the water until defeated. When you defeat him, walk towards the waterfall where his tentacles were and you will be outside the cave.


Damcyan

Walk to the left and up and you will see Damcyan castle in front of you. A cut scene will interrupt when the Red Wings attack the castle. Walk into the castle and travel all the way up until you reach the room with Anna laying on the floor. Once this sequence has completed, Edward will join your party and you will be placed outside the castle to head to the Antlion's Cave.


Find Antlion's Cave

Using the hovercraft go to the northeast corner of the desert and travel across the shallow water. Once on land again, immediately to the south is the Antlion's cave. Get off the hovercraft and enter the cave.


Inside the Cave

Go to the bottom of the room, and then go to the right until you see a door. Enter it. In the second room, follow the main path available until you reach the door at the bottom center of the room - other branches lead to side rooms that contain curative items (with the first branch containing a harp). Go through this door, and you will be in the Antlion's lair. Head straight forward up to the Claws in the ground. After the sequence in which Edward attempts to get the SandRuby, you will be entered into battle with the Antlion.


Fight the Antlion

During this battle, any time you attack the Antlion with a weapon, he will counter with a powerful needle attack. For this reason, with Rydia and Edward it is probably better to use magic (and a song for Edward) because of their weak physical attack. You can also have Rydia use the Chocobo summon for a heavy-hitting physical strike that won't illicit the Antlion's counterattack. When you have completed the battle follow the cave back to the entrance.


Return to Kaipo

Take the hovercraft back towards Damcyan and continue to the southwest of the desert. and you can cross the rocks back to the desert where Kaipo is. Get off the hovercraft and enter Kaipo. Go to the house with Rosa and use the SandRuby on her. When she awakens, she will tell you about the newly appointed captain, Golbez, who appears to be manipulating the king to claim the crystals for himself.

The party will rest for the night, but Edward goes out for a walk.


Edward's Fight

After speaking with Rosa, a cut scene will begin, when Edward goes outside the house and is attacked by a monster. You will have to fight him, but it is fairly simple. Just attack with the harp and you will win easily. When this is finished, you regain your party and can prepare to leave town.

Find Mt. Hobs

After leaving Kaipo, get into the Hovercraft and go back to what is left of Damcyan Castle. Now head in the direction of Antlion cave, except rather than going south towards the cave, take the hovercaft further right until you see a path in the mountain. Go into that part of the mountain, and you will be at Mt. Hobs.


Base of Mountain

As soon as you enter a cut scene will begin and Rydia will get over her fear and learn the Fire Spell. There will be 2 doors that you can go into, go into the one on the right (the left side has chests and a save point if you wish).


Summit and MomBomb

Continue up the mountain, and you will reach Yang fighting some monsters. In this battle it is best for your characters to just use physical attacks, using Rosa to heal when necessary. During the battle the MomBomb will grow, then split into 6 individual bombs. You should concentrate on killing one bomb at a time, because if the battle takes too long, the bombs will explode and cause a lot of damage to one member of your party. When you finish the battle Yang will join your party.


Down the Mountain and to Fabul

Go through the door immediately to the north. On the other side, go across the bridge and down to the south and off the mountain. Once back to the outside again, head to the east through the forest and the around the mountains until you reach the castle surrounded by a river. This is Fabul, so head inside.


Defend Fabul

Go Straight ahead into the door, and you will be in a room with an item shop/inn on one side and a weapon/armor shop on the other. You should be sure to buy sufficient healing items and whatever weapons and armor for Cecil, Edward, and Yang, because in the upcoming battle those will be the only characters available. When you are satisfied go straight ahead and you will be in the room with the king. Speak to him and when you are ready, begin the battle.


Incoming Monsters

Once the battle begins you will have a continuous stream of enemies attack, with no chance of rest in between. When fighting these enemies it is probably best to have Edward use the healing items when needed because of his weak attack power. Continue fighting these until you are finally backed into the Crystal Room.

The following waves are known:
•1 General (320 HP) and 2 Fighters (65 HP). The general will give a Charge order which forces the his solders into a synchronized attack. He retreats if they are killed. Worth 200 GP and 273 Exp.
•Imp cap, Weeper and Water hag - a formation you've fought previously in the Watery pass.
•1 General and 2 fighters
•1 Gargoyle
•Imp cap, Weeper and Water hag - a formation you've fought previously in the Watery pass.
•1 General and 2 fighters


Golbez and Kain

Suddenly Kain will enter the room. You will be automatically entered into battle with him. You can attack him, but there is no way to win, and eventually he will defeat you. At this point, a cut scene will begin and Golbez will enter, take the Crystal and Rosa. Rydia will bring the remaining members of your party back to life.


Talk to the King of Fabul

Once the scene is over, you can leave the crystal room. Go back out of the throne room, and back down the stairs directly ahead. Now enter the inn and go towards the innkeeper. He will automatically have you rest in one of the beds. After discussing your plans, you will wake up in the King's room. He will give you a more powerful sword and lend you a ship to travel back to Baron. Leave the kings room and go all the way down the tower. When you emerge you will be in a tower on the right, go down and into the door at the center, beneath the two towers. Now exit the castle.


Shipwrecked

Outside you will see a ship to the northeast. Climb onto the ship and a sequence will begin in which you do not control your characters. Your ship is attacked by a monster, knocking Cecil unconscious. When you awaken you find yourself on land again, next to the town of Mysidia. Go into the town.

Speak with the Elder

Go to the house all the way at the North end of the town. Inside that building speak with the elder. He will discuss the attack Cecil perpetrated on their town earlier, and tell you to go to Mt. Ordeals and become a Paladin. He will have Palom and Porom assist you on your quest. Leave the town.


Locate Mt. Ordeals

From Mysidia go east. Keep heading east until you reach a point where a circle of forest is around a cluster of mountains in the middle. Go up the path in those mountains, and you will be at Mt. Ordeals.


Up the Mountain

At the entrance, Palom will use the Ice spell to remove the Fire blocking the way. A cut scene will reveal Rosa tied up thanks to Kain and Golbez. Continue up the mountain. When you reach the 3rd Station, you find Tellah, who will rejoin your party.


Summit

Continue climbing the mountain until you reach the summit. At this point you should use a tent at the save point and save your game. After saving, continue up the mountain, and cross the bridge on the left. When crossing, you will be entered into a battle.


Milon Pt. 1

Kill off the Ghasts using either fire or cure spells. Physical attacks are ineffective against them. For fighting Milon, Cecil can attack with his sword and let Palom and Tellah use Fire Magic, his weakness. He should be defeated easily using these methods.


Milon Pt. 2

Before continuing across the bridge, you should go back and use a tent and save because another battle awaits you on the way back. For this fight, the strategy remains the same. Have Cecil attack with his sword, and Tellah use his Fire magic. Palom and Porom's twin magic is fairly effective, or you can use Palom's fire magic and Porom to heal.


Fight Yourself

After defeating Milon the second time, walk up to the stone arrangement, and you will be pulled inside. After becoming a Paladin you must fight your old self. In this battle you must not actually fight. Keep selecting cover and off, so that you don't attack. He will eventually quit and you will be able to leave Mt. Ordeals.


Return to Mysidia

Before leaving, Tellah will recall all the spells he had forgotten. Climb down the mountain the same way you came. The easiest way to return to Mysidia is to ride a chocobo. There is a clearing with a circular pattern of trees to the southwest after you leave Mt. Ordeals. Enter these trees and choose one of the yellow chocobos and ride him back to Mysidia.


Enter Serpent Road

Upon Returning to Mysidia speak to the elder again. He will tell you the legend and open the serpent road. It is located in the building at the right immediately outside the elder's building. Enter the serpent road and you will be brought back to Baron.

Fight Yang

Exit the building of the Serpent Road and you will be back in Baron. Go to the Inn in Baron and climb to the top floor. There you will find Yang. Speak to him, and he will send 2 soldiers kill them but make sure not to get mini. Then fight Yang Simply attack a few times, and when he dies he'll join your party having been under mind control. He will also give you a key to a passageway to lead you into Baron Castle.


Enter Old Waterway

On the far left side of the town of Baron, you will find a locked door. Use the Key of Baron on that door to enter the Old Waterway. The key will also open the Weapon/Armor shop if you would like to buy armor before traveling.


Enter Old Waterway

The path through the first level of the underground is pretty straight forward. Make your way around the waterway, collecting any chests desired.


B3F

In this level there are secret holes in many of the walls that will let you pass through. First, head through the wall on the right, and then head through the wall on the right again. When you reach the large area, there are 4 rocks arranged. Go in between them, and pass through that wall. Once through the wall, go north to the door.


Exit

In this room, simply go to the right, up the stairs and through the door. In the next room there will be a door straight ahead, where you can save your game DON'T use a tent. Once you are ready, leave the room with the save point, head to the right, and up the stairs. Once outside you will be at Baron Castle.


Baron Castle

Go to Cecil's room and sleep if low HP then go around the castle and up the stairs to get inside the castle. Go through the door on the right side right inside the castle. Now go up the stairs and down the next stairs until you reach the main room. When you are walking forward you will be approached by Baigan. He will appear to join your party, but in actuality he will engage in a fight.


Baigan

In this battle, after you attack Baigan with the first magic spell, he will use a wall so that you cannot use magic spells on him. However, the Twin magic of Palom and Porom will not cause him to cast Wall, so this is a very effective technique. If you want to use other spells, have Tellah use the Wall spell on someone in your team, then use an attack spell on that member. Once you destroy his body, you can destroy his arms. Also, if you kill his arms, he will simply regenerate them. So you have to attack his body first. Once you destroy the body, his arms will self destruct, so be careful!


Kainazzo

Once you have defeated Baigan, continue straight ahead into the throne room. When you confront the King, he reveals that he is Kainazzo, Fiend of Water. He is weak against Lit, so have Palom and Tellah cast Lit on him. When he starts to "Gather the Water" you must use lit, so that the wave will be drawn away, otherwise he will release a very damaging "BigWave" on your party. When he retreats to his shell, your attacks will be less effective, and he will be able to cure himself.


Cid

When you defeat Kainazzo UNEQUIP Palom & Porom,then go and Cid will storm into the room. He will lead you out, but you fall into a trap. When the walls close in, Palom and Porom turn to stone to save you. At this point you view a cut scene of Kain, Golbez and Rosa. Once that ends, he will take you to the airship. Kain will fly toward you and offer you Rosa in exchange for the Earth Crystal of Toroia. Now you can head over there.


Locate Toroia

To the northwest of Baron is the town of Toroia, where Kain told you the Earth Crystal is located. There is a small piece of land to the right of the castle and above the town where you can land the airship. Land there, and enter the castle.


Speak to Edward

Go straight ahead, until you reach a room with the 8 women. Speak to them and they will tell you that the Dark Elf stole their crystal. Now leave that room, and go through the door on the left side of the next room. Eventually you will find Edward lying in bed. Speak with him and he will give you the TwinHarp, an item you will need in the Dark Elf's cave.


Black Chocobos

Leave the castle and go north. When you see a clearing with a small clump of trees, walk into the middle of it. Find a black chocobo and speak to it. It will allow you to fly across the river to the east, so that you can reach the cave where the Dark Elf is. Enter the cave.


Magnetic Field

When you enter the cave you find out that there is a magnetic field that makes it impossible to use metallic objects. You need to equip either Cloth, Leather, or similar items. Iron and Silver Rings should either be removed or replaced by Ruby Rings. It is also wise to hang on to Cid's Wooden Mallet until this dungeon has been completed, unless you plan to equip him with a bow.

If you failed to find the hidden Ancient Sword, near Baron's secret entrance, Cecil will have to equip a bow or staff (or you can just go back for it!).


Magnes Cave

When you first enter the cave there will be bridge to the east. Once on the bridge take the path to the south. Follow that path until you reach the staircase. Go down to the next level. In the next room go across the bridge, and to the left. Go down that staircase to reach the next level.


Lower Cave
In the next room, there is a save point through the first door found in that room. After saving, continue on across the bridge to the south, and then across the bridge to the west. Go through the opening in the cave wall on that island, and finally through the door. In the next room, go to the next staircase immediately on the left.


B4F

In this final room go to the left, and there are a series of torches leading up to a door. Go through that door and you will reach the Dark Elf. Once in that room, speak to the Dark Elf and he will engage you in battle. You won't be able to fight him at this point and your party will be defeated.

If you visited Edward, the TwinHarp will play to dispel the magnetic field. Your party's health is restored, and you may now re-equip metallic objects before attacking the Dark Elf again.


Dark Elf

When you attack the Dark Elf again, he will not be able to do as much damage as before Edward aided you. Attack it for a little while and it will turn into a dragon. This fight is very simple due to the effectiveness of the spell Weak. Have Tellah cast this spell, and the dragon will be down to only a few HP. One more attack and it will be dead. Now take the Crystal and leave the cave. Get in the Chocobo and it will take you back to the Chocobo forest. Walk back to Toroia Castle.


Kain Takes the Crystal

Return to the room with the 8 Clerics. An omnious darkness appears and Kain's voice will once again instruct you to bring the crystal in exchange for Rosa. The clerics will allow you to keep the crystal, and if you speak with some of them, you get permission to take the treasures in the basement of the castle (located on the right wing). These treasures include Dry ether, Remedy, High potion, Silver apple, Echo herbs, Elixirs, GreatBow, Thunder arrows, Ice arrows, and Fire arrows.

Go outside and board the airship. Kain will fly in with his airship and take you to the Tower of Zot.

Tower of Zot

In the room where you regain control of your party, go to the north-west and follow the corridor to the top. The chest there contains Fire armor. Head to the north-east corner and go through the door you find there.

On the second floor simply go south as far as you can, and when you reach the southern edge, head west. Then go up to find the door. The chest that's visible a bit to the east contains a FlameDog and a Fire Sword.

To return to Toroia, head back to the starting location in the bottom-left corner of the first floor. While you can explore the world using the Black Chocobo, the airship will only be a route between the city and the tower.


B3F

In this room, take the bottom path and go as far to the east as possible. Then you will head north, and then west again, and you will come the next door. In this room, you will head to the south, and then as far east as possible. Now head north and go through the door.

On the fourth floor, you can opt to go directly to the right, or visit the rooms to the north for some items. The left door contains a poison claw and a fire shield. The middle door contains an earth wrench, and the right door contains a wizard robe.


Save Point and Magus Sisters

The first door is a save point. After saving, go toward the next door. You will be interrupted by the Magus Sisters and a boss fight will begin.

The key to defeating this trio is to target the one in the middle sister, Cindy, who can heal and revive the others. Her sisters will protect her by casting Wall on her, but they are all weak enough that it does not really matter. The trick here is to not cast reflectable spells on Cindy. Don't bother casting Wall on your characters, as it will just waste a turn. The sisters are very easy to defeat with normal attacks. Make Tellah cast Berserk on Cecil and Yang and then target one of the other sisters with direct damage spells. Have Cid repeatedly use his hammer to cast Quake and the sisters will be killed in no time.

If you slay the front or back sisters (Sandy or Mindy) first, Cindy may revive them in a single move.


Tellah Fights Golbez

You should return to the save point because you will have to fight in the next room. Unequip any desired items from Tellah, and proceed to the final room. First, a cut scene will begin in which Tellah fights Golbez. Tellah dies because of the battle. Go speak to Kain and he will join you as does Rosa when you save her.

Equip Rosa with the best items, and try to leave the room, but before you can leave, Valvalis will fight you.


Valvalis

When she starts to spin around you must have Kain jump to stop the spinning, weakening both her attack and defenses. Otherwise, just have the rest of your party attack, and have Rosa heal.

Once you defeat her Rosa will warp you back to your room in Baron. Kain will give you the Magma key so that you can reach the underground.


Go Underground

Exit Baron castle and the airship will be outside. Get in and fly directly south of Baron. You will come upon an island with a cluster of mountains and the town of Agart. Go into the town and walk to the well in the middle of the town. When you approach the well, choose the Magma key and it will fall in, opening up the underground. Fly in with the airship.


Dwarf Castle

When you fly into the Underground, a cut scene will begin and you will be attacked by the Red Wings. Once it is over you will be right next to the Dwarf Castle. Unequip Cid, as he will be leaving your party soon. Keep going straight ahead until you reach the throne room. Speak with the king, Cid will leave your party and you will see dolls bouncing in the background. The king will have you check it out.


CalBrena

If you are able to kill all of the little dolls quick enough, the battle will be simple. Otherwise you will have to fight the large CalBrena. Be sure to fight this quickly, because otherwise, she will split apart again and you will start the cycle over again. After defeating the dolls you will be led directly into another battle.


Golbez

Golbez will attack you to the point of near death, but Rydia will come in and save you. Quickly revive one of your party, and have Rydia use a call magic (Titan is pretty effective). Golbez will be defeated fairly quickly if you survive long enough. If Kain is airborne (from Jumping) when Golbez uses Hold Gas, he won't be affected or killed with Rosa and Yang, which lets you fight with three people instead of just Cecil and Rydia. Once you defeat him, the king will open up the underground passage for you to go after the next crystal.

Note: If you cast Warp in the Throne room, you will return to the secret crystal room where you can collect the Dark Crystal. This crystal identical to the crystal found in the Sealed Cave, and allows you to skip past that entire area.

Underground Passage

Leave the throne room, then in the next room head to the staircase on the right. In that room you can buy some upgraded weapons and armor if you would like. After you do that, head to the stair case in the upperleft of the room. In this room go left and in the middle of the room you will see a Gnome in front of a secret room. Speak to him and he will open up the Underground Passage for you. Continue through the passage and you will eventually find yourself outside.


Find Tower of Babil

Once outside, go to the left of the door and head along the coast as far as possible. Now head straight up (ignoring all splits in the road and continuing north) until you can see some tanks. Head to the right side of the tanks. The tanks will attack the tower, allowing you to get through.


Ice Spear and Sword

Inside the tower head straight through into the door ahead of you. In the next room follow the path until you get to the first door you come to. Go inside, the chest contains monsters, who drop a Blizzard Spear when you defeat them. This will be important for fighting Rubicant. Continue on to the door above you to the right. This will be a chest with monsters who drop the Ice sword. Continue on to the only other door in the room.


Next Level

In the next room you will need to go to the right and take the first path north available. Continue all the way around until you reach the next door.


Save Point

In the next room is a save point directly to the left when you enter. Use the opportunity to save your game and continue on past the next 3 doors, across the bridge and into the final door. In the next room, go all the way to the bottom, all the way to the right and all the way up to the next door. When in the next room, there is only one door to enter, so go through it.


Save Point #2

In this room there are two paths on the right. If you take the top path you will get to a save point. The bottom path will take you forward in the tower. Continue on to the middle of the room where you will see Dr. Lugae speaking with Rubicant.


Dr. Lugae

You will have to defeat Dr. Lugae at this point. You will first have to fight his robot. After attacking him for a little while he will be forced to self-destruct, and the real fight will begin. For this fight, Dr. Lugae will use Poison, and a powerful laser weapon, but the fight should not be too tough using Rydia for attack magic, Rosa to heal, and the rest to keep fighting. After defeating him, you will get the Tower key so that you can stop the Super Cannon.


Stop The Cannon

Go backwards, down several levels and you will find the room with doors on the left and right side, and in the middle a bridge leading to a locked door. Use the key on this door, and you can get inside to stop the Cannon. After a few simple battles with guards, Yang will sacrifice himself to stop the cannon. Now you can continue all the way to the entrance of the tower.


Saved By Cid

When you are about to exit the tower, Golbez tries to kill you, but Cid saves you with his airship. Once You are in his ship, he will jump out of the ship, sealing the entrance to the underground, letting you escape. He tells you to return to Baron and speak to his engineers.


Hovercraft Attachment

In order to reach Eblana, your next destination, you must use the hovercraft. Go into Baron Castle, and go down the stair case on the right. When you find yourself on the interior of the castle, speak to the engineers who will adjust the aircraft for you. Using the new airship, locate the hovercraft, which probably is still at Mt. Hobs. Position the airship above it and press the action button to pick it up.


Move Hovercraft

On the map find the Tower of Babil. At the bottom left of this island, you will see some shallow water and Eblana Cave. Drop the Hovercraft on land near the cave, and ride it to the entrance.


Cave Eblana
In the first room of the cave head immediately south, as far as possible and you will reach the next door. The next cave is the hideout of Eblana. Continue to the left, and you will see a staircase toward a door. Go through this door. In the next room head north, and the only door will take you onward through the game.


Find Edge

For this room, head to the fork in the path and take the one to the lower right. In the next room follow the path down, to the right, then up again and into the next cave. In this cave, the first door you see is a save point. Continue to the left of that door and you will come upon Edge. He will lose a battle with Rubicant only to join your team.


Re-enter the Tower of Babil

This cave leads to the edge of the Tower of Babil. Edge will jump over the side, letting you in. In the first room of the tower. Follow the horseshoe pattern of the room, and enter the next door you come to. The next room also takes a large horseshoe pattern, so follow this around as well. Enter the first door you come to in the next room.


Through the Tower

In this room go immediately to the right, and it will loop around to another door.


Save Point

Upon entering this room go immediately to the right and you will see 2 doors. The first is a save point. The second will take you further, so enter this door. In the next room, just go through the door, then you will reach final room, where you will find the King and Queen of Eblana.


King and Queen of Eblana

The King and Queen are being controlled by Rubicant. Just fight these guys for a little while, and a cut scene will take over, and they will die. After defeating them Rubicant will appear. He will give you a chance to equip yourself properly (Ice Weapons and Fire Armor). Before attacking he will heal you completely.


Rubicant

Rubicant can be difficult. He will rotate through spells (Fire 2, Fire 3, and Glare) Use ice weapons, Rydia's Ice or Shiva, and Edge's Flood for most effective attacks. However, when he hides behind his cloak Ice attacks will actually heal him, so wait for him to drop the cloak to attack.


Crystal Room

After defeating him a messenger from Eblana will come in and speak with you. After leaving head toward the door that Rubicant blocked, and you will be in the Crystal Room. When you try to take the crystal, you will fall into a trap. Continue along the path of the tower through 2 levels.


The Underground

When you reach a room with a fork in it, take the path on the left. Through that door you will find an airship. After the cutscene, use it to reach the Gnome City. Speak with the King and he will tell you that the final crystal is in the sealed cave. Luca will give you the key.


Cid

Go to the basement of the castle, and you will find Cid through the door. He will fix your airship so that it can fly over the lava. Now you can reach the Sealed Cave.


Tomra

Tomra is in the south central part of the underworld, and has new equipment. Skip Diamond Armor and Shields, but buy Diamond Gauntlets and/or Helmets. Diamond gear protects against lightning. If Cecil or Kain have at least one piece each of Fire, Ice and Diamond gear, they'll be protected against all three elements. Because Fire and Ice gear are both only a shield and body armor, the Diamond gear has to be the helmet or gauntlets. It's the best setup for them until they get their best armor in the final dungeon.

The Tiaras also protect against lightning, and grant a big boost to Rydia's black magic. A nice piece for Rosa, and a must have for Rydia (but you should already have found one Tiara in Mist).


Optional Sidequest

This would be a good point to attempt the Cave of Summoned Monsters. In order to do this easily, either Rosa should have learned the Wall spell or you should have the Mage Masher knife, but neither is actually required.

Locate Sealed Cave

To the south in the underground is a cave which is completely surrounded, and can only be entered from above. This is the sealed cave, so land the airship and enter the cave.

Note: if you already obtained the Dark Crystal by having Rydia cast Warp in the Dwarven Castle throne room, you do not have to complete the Sealed Cave. This only works in the SNES version.

It would be prudent to carry at least 15+ Phoenix Down/Life items into this dungeon, just in case.


Enter the Cave

When you enter the cave, approach the door. Use the Luca key on it and it will be unsealed. In the next room follow the path all the way around the room, until you reach the second door in the room. Like almost every door in the cave, this door is a trap, and you will have to fight it in order to pass through.


Trap Door

TrapDoors attack using a combination Search, then Disrupt. They will first use Search, then about 2 rounds later they will use Disrupt which will automatically kill that member of your party. If you have not defeated the TrapDoor past a certain point, it will change into another monster, which you will have to defeat also in order to pass.


Many Doors

In the next room you can ignore all the doors, and continue into the next room. In this room, go to the right, then up and you will reach a long stretch with many trap doors. None of them are necessary to continue, but some contain chests, and one has a save point. Continue past them to the door at the bottom left of the room to continue through the cave.


Keep Moving

The next two rooms are small, continue through them, ignoring the trap door in the second room. In the large room you next reach, cross the rope in the center of the room, then go to the left and down the staircase.


Save Point

Use the savepoint in the next room, then continue on. The next room is a large circle. Ignore the ropes and go all the way around the edge and down the stairs in the middle. In this room you will see a bridge with one final trap door. Enter it and defeat it.


EvilWall

Retrieve the crystal, and attempt to leave the cave. When you try to cross the bridge, you will be interrupted by another trap. This one is a Wall that will move toward you as you attack, killing you if it gets too close. You must defeat it as quickly as possible. Cast Berserk on Cecil and Edge (and maybe Kain), and have Rydia cast Virus/Bio.


Kain

Now you can leave the cave (Exit and Warp will not work so you have to walk). Just as you are about to exit the cave, Kain will steal the crystal and leave your party. After this occurs, leave the cave and fly back to the Gnome City.


Visit Cid

First, go visit the king, and he will tell you that you must return to Mysidia to get the ship necessary to fly to the moon. Cid will enter the room then attach a drill to your airship. Finally, get in the airship and go to the circle in the northeast part of the underground, place your airship above it, then press the button to land, and you will drill your way out of the underground.


Optional Sidequest

This would be a good point to attempt the Sylph Cave.


Fly to Mysidia

Once in the overworld fly immediately to your right and you will reach Mysidia. Enter the town, and the elder will greet you and raise the Big Whale for you. This ship will allow you to travel to the moon. Get inside and touch the crystal in the middle and it will take you to the moon.


Locate the Cave

There is a plateau that has a ramp downward and will let you enter the set of caves. It is to the upper right of the strange blue crystal towers. Land somewhere on the plateau, and enter the cave below.


Lunar Underground

Pass through the first cave, heading through the first door you reach. Outside, you will head all the way to the right and enter the next cave. In this cave, go straight ahead. When you exit you will head left, and enter the cave beneath the large blue towers.


FuSoYa

When you enter the home of the Lunarians, on the left will be a tile that will restore HP, and to the right is a tile that will restore MP. Go straight ahead, and a sequence will begin which will result in FuSoYa joining your party.


Return to Earth

Exit the lair, and return through the caves to the Big Whale. Enter the ship and touch the crystal to return to Earth.

Enter the Giant

As you arrive back at Earth, you will land automatically and all of your friends will arrive to stop the giant in its tracks. This will allow you to get inside the giant. When you regain control of your party, you are inside of the giant.


Inside the Giant

First head straight ahead and into the staircase, then through the next staircase. In the next large room, follow the path around, until you reach a point where the path forks. Go up and to the left and you will find the next staircase.


Stomach

In the stomach, there are three paths ahead of you. Go to the middle path (head to the right, then the first path you reach). Head around the room until you reach the next staircase.


Four Elements

In the passage, simply follow the path, use the save point you come to, then go on ahead to the next staircase. Inside the lung, walk forward, and you will be drawn into battle with the 4 elements once again. Use the same weaknesses from earlier in the game (Milon-fire, Cainazzo-Lit, Rubicant-Ice).


CPU

Once you have defeated the 4 elementals again, you can continue on to the next staircase. In that room is the CPU. There is a very specific way you must fight this enemy. First you must kill the small ball on the bottom. This is a defender who will otherwise heal the large CPU. Then you must NOT kill the other small orb, or the large CPU will attack you with a devastating spell. Once the defender and the large CPU is dead, you can kill the last one.

Because the CPU uses Wall and because you can't kill the Attacker orb, Rydia's best spell for this fight is the Sylph summon.


Kain

After defeating the CPU, Golbez will appear in time for FuSoYa to bring him back to normal. He will reveal that Zerus is responsible for controlling him. Finally Kain will get you out of the giant and rejoin your party. The ship will fly back to the moon.


Optional Sidequest

This would be a good point to attempt attaining both call spells Odin and Bahamut.

Passage in Lunar Hideout

Go through the Lunar Path once again, following it the as before, continuing until you reach the Lunar Lair. This time, go behind the platform where FuSoYa was, to the door in the back. In this crystal room, there is a tile in the center. Stand on the tile and you will be transported to the Lunar Subterranean.


Murasame

When you reach the underground, go immediately to the left and through a hidden path in the wall. On the otherside is a staircase. Go down these stairs. Continue forward on the path, and you will go down 3 sets of staircases, eventually reaching the podium where the Murasame sword is resting. You will have to fight the Pale Dim to get this sword. He has basic attacks, using the Slow spell occasionally. He counters summon magic with earthquakes, so be sure to cast Float to protect the party. When you defeat the enemy, you can equip Edge with this powerful sword. Return to the entrance of the underground.


Passage

Head down from the entrance, and go through the door. In the next room, follow the hidden path in the wall to the right, collecting the chests along the way if you like. Continue along the path, and you will eventually reach another door, continue through this door. In the next room, head down from where you enter, and take the first door you reach.


Staircases

This next room is large, with several levels. From the entrance, head to the right taking the first staircase. On the next level, go all the way to the right and down the staircase. Finally, go to the left and into the first door you reach. In this room, head all the way to the left, and into the only door you see. Finally, go toward the southeast of this room, to go on to the next section.


Continuing to the Core

In the next room, go down the staircase, and into the next room, where you will head to the right and through the invisible paths in the wall, finally going through the door you see at the end of the paths. In the next room you will reach the next door you must pass through immediately to your left. Now head to the staircase immediately to your right when you exit the room.


Crystal Sword

In the next room you reach, you will find two bridges. Go down the one on the left, and cross an invisible bridge all the way on the left. Once across, go down the staircase at the end of another invisible passage at the top left of the island you are on. In the next room, head to the right, until you reach a staircase. Continue on the subsequent stairs all the way until you reach a room with a save point. Save in this room, and prepare to fight a boss.


Wyvern

Wyvern begins the battle with a meganuke attack that often kills some weaker characters, and then casts Wall on itself. Heal up before attacking in earnest. Never use summon spells on Wyvern, as he counters with more meganuke attacks. Instead, have Rydia cast Quake, since that bypasses Wyvern's Wall. As long as you don't trigger additional meganuke attacks, Wyvern is simple.

Once you defeat this boss, you can have Cecil equip the Crystal sword. Go backwards to the room with the invisible bridge, and the two divergent bridges.


Towards the Core

This time take the bridge on the right, and through the door around the path. Go through the door on the right in the next room. Finally you will come upon a save point in the first door you reach. Use this point because it is very important to be healed for the remainder of the game.


White Lance

Leaving the save point, go into the next room on the right, and you will find the White Lance. Plague is difficult to defeat, as it places a 10 second instant death countdown on all characters. You have to defeat it before your time runs out. Since Plague is a flying enemy, Edge's boomerang weapons, Rosa's arrows, and Kain's spears all do extra damage.

Alternatively, you can exploit the AI. Any time Plague notices a character without the countdown timer, Plague recasts the countdown, but this resets everybody's countdown to 10. Therefore, you can kill and revive a fragile character like Rydia over and over to force Plague to repeatedly refresh everybody's countdown timer.

For winning, you get Kain's most powerful Spear for Kain.


Ribbon

The next room to your right contains two chests. Before you are able to open them, an enemy will attack you. These two dragons are not too difficult to defeat. If you use magic on them, they will remedy themselves, but Rydia's Bahamut is pretty effective, as it is far stronger than the remedy. You can't use magic on them because they cast Wall. Otherwise, simply use the strongest attacks possible. Finally, once you have defeated these enemies you are ready to move on to the final stage of the game in the Lunar Core.

Descend to the Core

Leave the cave that contained the Ribbon chests and head to the right. Go to the right and all the way around the room until you reach the staircase. Go down the stairs and into the opening on the next level. You will finally be inside the Moon's Core. Inside the core, the enemies will be the toughest you have encountered in random battle. Make your way through the room until you reach the staircase, but don't go down it yet, head as far south as possible, and you will find the final weapon to be obtained from the Subterranean.


Masamune

Ogopogo is similar to Leviathan, except Ogopogo will use the Big Wave attacks more frequently than Leviathan. There is no real strategy for destroying him, except attacking with the strongest attacks possible, and having Rosa use cure spells every round. Once you have obtained the sword, have Edge equip it.


Down the Passage

Go back to the staircase you just passed and descend further. In the next room, weave your way around, going to the right, down 2 staircases, then to the left and down a staircase, then to the right again until you get to the next set of stairs. In the next two rooms, follow the same basic strategy, weaving your way through the room, getting any chests you like along the way. Eventually you will enter a room where you will find FuSoYa and Golbez fighting Zemus.


Zemus

As you enter, Golbez and FuSoYa engage Zemus in battle. It appears that they have defeated him, but he transforms and defeats both of them handily. Suddenly, your friends from earlier appear, and begin to heal you, allowing you to recover to fight Zemus yourself. Now you will begin the final boss.


Zeromus

The first thing you must do is have Cecil use the Crystal (available from the Item menu) on Zemus. At this point he will transform once more into Zeromus, and you will be ready to attack. Zeromus has several different attacks, including the Big Bang which will attack all of your party at once, as well as the Blk Hole which will remove all status conditions from your party. He will also use some strong Black magic spells on you. The key to this battle is to have Rosa constantly use Cure4 on your entire party. This will ensure that at least most of your party will survive each round. Use an elixir on her when she needs more magic. If you have enough experience, you should be able to defeat Zeromus using this strategy.


End

At this point you will see all the people from the game once again as they come to Cecil and Rosa's Wedding. You finished the game. Congratulations!


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